> For the complete documentation index, see [llms.txt](https://docs.metacces.com/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.metacces.com/whitepaper/metacces-general/ar-vr-game/game-structure/game-seasons/season-concept.md).

# Season Concept

Each season in Metacces is a central pivotal event that extends for several weeks, and is built around philosophical symbolism or a narrative event, connected to a stage of evolution or a transformation in the digital ecosystem.

For example:

* Season of Emergence" may focus on rebuilding lands after digital collapse.
* Season of Reflection" revolves around internal tasks that reflect the evolution of Oli and the player.
* Season of Factions" focuses on conflict between clans or opposing symbols.
