> For the complete documentation index, see [llms.txt](https://docs.metacces.com/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.metacces.com/whitepaper/metacces-general/ar-vr-game/game-structure/clans/introduction.md).

# Introduction

Clans in Metacces: Decentralized Digital Communities Powered by Web3

In Metacces, the player is never alone — they are part of a broader social construct known as Clans. These are decentralized digital entities representing alliances of players, fully governed and owned through Web3 technologies. Clans are not just social groups; they are foundational components of the game’s ecosystem.

Each clan operates as an autonomous organization with true digital ownership — managing assets, symbolic lands, resources, and participating in economic expansion and governance. A clan is a living system where members are not just players, but stakeholders shaping the future of their digital realm.
